Welcome to your nonfactory

Things come in. Your job is to make sure they leave as nothing.

That’s it. That’s the whole thing.


Our game jam entry for Nordic Game Jam 2026

All kinds of strange, wonderful, completely unnecessary things arrive.

On conveyor belts. Always conveyor belts.

Glowing cubes.
Endless liquids.
Mysterious artifacts.
Objects that absolutely should not exist (yet here they are).

Your job?

Turn all of it into… nothing.

  • Build bigger systems.
  • Make faster lines.
  • Destroy more things.

Until, eventually…

There is nothing left.

(Because if something gets through,
you have accidentally made something.

And that is unacceptable!)

Enjoy creating nothing!

Created by:

Art and music : Julie Bjørnskov

Code : Troels Windekilde

Updated 10 days ago
StatusPrototype
PlatformsHTML5
Rating
Rated 3.7 out of 5 stars
(3 total ratings)
AuthorGuanomancer
GenreSimulation, Puzzle, Strategy
Made withUnity
Tags2D, Casual, Cozy, Funny, Hand-drawn, Indie, Relaxing
ContentNo generative AI was used

Comments

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clicking on the ice melter just gives me a second elephant to absorb liquid.

We have just made an update, so now the game hopefully makes way more sense :)Thanks for trying it! 

Thanks for the update. It seems more streamlined, unfortunately the elephants only absorb two liquids before going on strike, so I can't get past level 2.

Yo are welcome! Thank you! Try to place the blue bottle in the first position and the elephant in the next :)

I like the art style and the premise of the game but it is unclear where the machines go and how the mechanics work

Nice to hear that you like the art! Agree, we have just made an update, that hopefully, makes it more fun :) Thanks for trying our gameJam Game :)

The update makes the gameplay easier and things make more sense, good job! Maybe you could add an option to remove a machine though or do some kind of level select though? I had to restart a few times because I placed a machine in the wrong location

Thank you so much! 

Great ideas, i think it will be some of the thing we will work on next :)